Jordan Tuzsuzov [ about me ]

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About me
I was born in Sofia ( Bulgaria ) on 1-st of April 1976.
I finished the high school of mathematics in Shumen, and after that I study Informatics in University of Veliko Tarnovo. Now I have a Master degree of Informatics.
My first personal computer was Pravetz 8D (an Oric clone), back in 1989 .
I have experience with many different computer platforms, such as Oric, Apple ][, PC/DOS, PC/Windows (Win32), GameBoy Color, PocketPC / WindowsCE, PocketViewer, PALM OS, J2ME Phones.

I have experience with the following programming languages : C, C++, Assembler (x86), Assembler (6502), Pascal, Prolog, Fortran, Lua, Java, Python, Java Script :).
While I was in the University, I specialize in Artificial Intelligence (AI), Expert Systems, and later - Computer Graphics and Computer Games ( look in the Projects section ).
Here are the places and projects I work at :
1998 - Tyke Studios, mathematical model of motion of objects over 3D Landscape for their game "Jurassic Warriors";
1999 - Fixoft, "MultiCAD 2000" project, as OpenGL / Math programmer;
2000 - Ministry of Ecology, regional office - Shumen, as chief expert of data processing;
2001 - Dimension Design, programmer of "f-Edge" plugin for 3DS Max, and as game designer and 3D programmer of "FreeGen" 3D tactical-action game;
2001 - Garga Games (division of Dimension Design for mobile gaming) for following projects :
- Programmer and game designer of "Leaden Rain" and "Yacht Tournament" games for WAP;
- Programmer and game designer of "CaptainKin" and "UnderQuest 3D" games for CASIO PocketViewer. The game "UnderQuest 3D" receives the "Professional Level Award" from CASIO-Europe;
- Programmer and game designer of "UnderQuest" 3D game for PocketPC. The game was nominated from PocketPCAwards (PocketPC Magazine) for "Best Role Playing Game" of 2002;
- Programmer and game designer of "Gangsta Race" for PocketPC. The game was ranked 5/5 from PocketPC Life, 91% and Gamer's Choice Award from Game-Over, 4.5/5 from PocketPC Swiss (Spiel-des-Yahres),reviewed in PocketPC Magazine nov. 2002; And awarded as Best Racing Game of the Year' 2003 from PocketPC Magazine.
- Author of rules and programmer of "Maya Magic Puzzle" game for PocketPC and PC;
- Programmer and game design of "MightCraft" game for PocketPC and PC;
- Programmer and game design of "Sheep Tycoon" game for J2ME phones;
- Programmer and game design of "Komsomol-Red Submarine" game for J2ME phones;
2003 - Programmer of "World Lawn Bowls" 3D sport game for Swivel Creations;

Since January 2004 I work in Johnson Controls (automotive electronics).

For my personal projects, look in Projects, and as well Biniax series and Devet.

My favourite book authors are John Brosnon, Arkadi and Boris Strugatzki, Kir Bulichov, Terry Pratchett, J.R.R. Tolkien, D. Addams, Roger Zelazny, P.G Wodehouse, etc.
I like the classical music, and the heavy music : Gamma Ray, Edguy, Nightwish, Blind Guardian, Accept, Sonata Arctica, Heaven's Gate, Tristania, Helloween, Iron Maiden, Therion, Amorphis.

My other interests includes bicycles, cars, guitar, gadgets, pneumatic guns.

(c) 2002 - Jordan Tuzsuzov