Devet rules
Devet has very simple rules, you
can start play in just one minute. The goal of the game is to place as
much as possible elements to the gaming board, which is a quad-grid 5x5
(but may vary). Elements are 2, 3 and 4 sided squares in all variations
- 11 type of elements.
The game starts with the maximal
element (with four sides) already placed in the center of the board.
Every next element, can be put on the field, only if at least one side
of it can touch a side of an existing one.
If the side(s) of just-placed
element, touches the board's border, the set of the connected elements
scrolls in the opposite direction, or directions, if the element
touches two borders. When this scrolling occurs, extra elements are
deleted from the element set.
The player randomly choose the
element, which must be placed, and the element which will be the next.
In computer realization, these elements are randomly generated by the
machine. Every successfully placed element is counted.
The game ends, when the current
element can't be matched nowhere in the field.
Examples :
Matching :
Scrolling and removing :
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